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Foundry Virtual Tabletop

Pen & Paper RPGs without the paper.

Ars Anima

"The drum beats on..."


A homebrew campaign set in a far-flung future where magic and technology are ancient arts. Spheres of Power, Might, and Guile replace the typical Pathfinder class options.


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Spheres of Power

Blood Lords

"The undead rule in Geb just as much as the living."

The ghost king of Geb rules a nation where the living and undead work uneasily side-by-side. The power behind the throne, and the true rulers of Geb, are the Blood Lords: a scheming group of undying necromancers whose whims affect millions. Joining the Blood Lords isn't easy, but a band of less-than-good-hearted troubleshooters is destined to ascend their ranks for exposing a dangerous plot to the nation.


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Blood Lords

The Waking Rune

"In the Varisian Gulf near Magnimar, a Runecarved Key was found with nothing in history explaining what it was or did."

Season 4 of the Pathfinder Society Roleplaying Guild campaign is referred to as the Year of the Risen Rune due to the season's prominent presence in Varisia and activities dealing with the mystic civilizations ruled by ancient wizard kings, or Runelords, that were lost to time.

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The Waking Rune